From "Clean Enough" to a "Party": The Art of Building Products People Love
- Aki Kakko

- Jul 29
- 4 min read
Building a product is a bit like cleaning. You start with the big items, the visible rubbish that's been cluttering up the place. You tackle the most pressing issues, the core functionalities that are essential for the product to even work. Then, you gradually move towards smaller and smaller things, refining features, fixing minor bugs, and generally tidying up. But often, you stop when it's "clean enough" for your standards, without thinking about why you're cleaning in the first place. Are you just tidying up for yourself, or are you preparing for a party? This is the point where we need to shift our thinking from mere cleanliness to creating a memorable "party experience" for our users.

The "Clean Enough" Stage: The MVP and the Washing Machine
The initial phase of product development is all about getting the product functional, the equivalent of clearing the big messes. This is where the concept of the Minimum Viable Product (MVP) comes in. The goal is to get a working version of the product into the hands of users as quickly as possible. This is akin to the agile methodology of Scrum, which can be compared to doing laundry. You sort your clothes (prioritize the product backlog), load the washing machine (select user stories for a sprint), and go through the cycles of washing and rinsing (development, testing, and review). At the end of the cycle, you have a "clean" product, or at least, a product that is "clean enough" to be used.
The Danger of Stopping at "Clean Enough": The "Messy Kitchen" Problem
The problem with stopping at "clean enough" is that you might end up with a product that is functional but not delightful. You might have a "clean" user interface, but underneath, the "kitchen" is a mess. This is the concept of technical debt, where a series of quick and easy solutions builds up into a complex and unwieldy system that is difficult to maintain and improve. Just like in a restaurant, if you don't clean the plates and tables, the service will eventually grind to a halt.
A product with a messy "kitchen" might work for a while, but it will be difficult to add new features or respond to user feedback.
Defining the "Party": Why Are You Building?
This brings us to the crucial question: why are you building this product in the first place? Are you just trying to create a functional tool, or are you trying to solve a real problem for your users and create a delightful experience? This is the difference between cleaning for yourself and preparing for a party.
When you're hosting a party, you don't just clean; you go the extra mile. You put out flowers, you arrange the furniture, you create a welcoming atmosphere. In product development, this means thinking beyond the basic functionalities and considering the entire user experience.
Going the Extra Mile: Creating the "Party Experience"
Creating a "party experience" for your users requires a shift in mindset. It's not just about building features; it's about creating a product that is a joy to use. Here are some ways to go the extra mile:
Deeply understand your users: Who are they? What are their needs and pain points? What would make their lives easier and more enjoyable?
Focus on UI and UX design: A beautiful (UI) and intuitive (UX) user interface can make a world of difference.
Add "surprise and delight" features: These are the little touches that users don't expect but that make them smile.
Personalize the experience: Make your users feel like the product was designed just for them.
Provide excellent customer support: When something goes wrong, be there to help your users quickly and efficiently.
The story of how Dharmesh Shah, co-founder of HubSpot, came to invest in a company (Lovable) after a single, delightful interaction with their product is a testament to this principle. The product wasn't just "clean enough"; it offered a "party experience" that was so compelling it turned a user into an investor. This is the power of going beyond functionality and creating a product that is truly Lovable.
From a Clean House to a Great Party: A Product Manager's Guide
To move from simply cleaning to hosting a memorable party, product managers can adopt a new framework:
The Guest List (User Research): You can't throw a great party without knowing your guests. Deep user research helps you understand their tastes, preferences, and what would make the experience special for them.
Decorations and Ambiance (UI/UX Design): A party's atmosphere is crucial. In product terms, this is your user interface and user experience. It should be inviting, easy to navigate, and aesthetically pleasing. A well-designed product, like a well-decorated room, makes users feel comfortable and happy to be there.
The Entertainment (Core Features): This is the main event. Your product's core features must be engaging and deliver on their promise. Just as a party needs good music or conversation, your product needs to fulfill its primary function flawlessly.
Party Favors ("Surprise and Delight" Features): These are the small, unexpected touches that leave a lasting impression. It could be a witty loading screen, a personalized recommendation, or a feature that anticipates a user's needs. These "party favors" are what people will talk about long after they've left.
The Host (Customer Support): A good host ensures everyone is having a good time and addresses any issues that arise. Excellent, responsive customer support is the product equivalent. When users know there's a helpful human ready to assist, they feel more secure and valued.
The Enduring Value of a Great Party
In a crowded market, a "clean enough" product is no longer sufficient. To stand out, to attract investment, and to build a loyal following, you need to throw a party. You need to create an experience so delightful that your users become your biggest advocates. By shifting your mindset from mere tidiness to thoughtful hospitality, you can build products that not only work well but also create a lasting, positive impact on the people who use them.




Comments